Mystic Chess pieces

The silhouette tells you how a piece moves. Its crest hints at its power. Choose a piece to learn the details.

  • Soldier: Standard pawn. Moves forward 1 square, captures diagonally. Can move 2 squares on first move.
  • Advanced Soldier: Can move 3 squares forward on its first move instead of 2. Passive ability.
  • Shield Soldier: Has a shield that blocks the first capture attempt. After being hit once, becomes a normal soldier.
  • Mirror Soldier: Always active. If captured by an enemy soldier, that soldier dies as well.
  • Alchemy Soldier: After capturing 2 enemy pieces, evolves into a knight.
  • Scout Soldier: Scout Dash. Move 1 square in any direction to an empty square.
  • Berserk Soldier: Berserk Strike. Capture the piece directly in front of this soldier.
  • Phantom Soldier: Phantom Walk. Walk 1–3 squares forward through pieces. An enemy king in the way gives check.
  • Twin Soldier: If there is another twin soldier adjacent, both get +1 movement range.
  • Wall Soldier: Prevents enemy knights from landing on it. Can be captured normally by other pieces.
  • Ghost Soldier: Ghost Step. Teleport 2 squares vertically. An enemy king in the way gives check.
  • Charge Soldier: Charge. Move forward any number of squares once.
  • Iron Soldier: Soldiers (including soldier powers) and plain knights cannot capture it. Any other piece can.
  • Mystic Soldier: Mystic Swap. From your own half (ranks 2–4 / 5–7), swap places with any friendly piece in that zone.
  • Knight: Standard knight. Moves in an L-shape (2+1 squares). Can jump over pieces.
  • Long Knight: Long Reach. Move in extended L-shapes (3+1) this turn.
  • Serial Knight: Serial Jump. Make 2 consecutive knight moves.
  • Plan Knight: Straight Jump. Jump exactly 3 squares straight. An enemy king in the way gives check.
  • Jump Knight: Super Jump. Jump to any square within 3x3 area.
  • Bishop: Standard bishop. Moves diagonally any number of squares.
  • Chameleon Bishop: Color Swap. Switch to the opposite color square.
  • Laser Bishop: Laser Beam. Move up to 3 squares, damaging enemies in the path.
  • Portal Bishop: Portal. Teleport to any empty square in your first 4 ranks.
  • Rook: Standard rook. Moves horizontally or vertically any number of squares.
  • Iron Rook: Soldiers (including soldier powers) and plain knights cannot capture it. Any other piece can.
  • Cannon Rook: Cannon Shot. Hit an enemy 3–5 squares away in a straight line, firing over anything. A king in the line of fire gives check.
  • Strong Rook: Survives 1 attack from standard pawns/soldiers. Dies instantly to any other piece or power.
  • Queen: Standard queen. Combines rook and bishop movement.
  • Supreme Queen: Warp. Warp to an empty square in your home rows.
  • Revive Queen: Resurrection. Return your last captured soldier, knight or bishop to your first 3 ranks.
  • Storm Queen: Storm Dash. One knight-style jump. Landing on the enemy king gives check: they must move the king. Ends your turn.
  • King: Standard king. Moves 1 square in any direction. Game ends if checkmated.
  • Necro King: Necromancy. Spawn a bishop in your first 3 ranks.
  • Teleport King: Teleport. Teleport to any empty square.
  • Guardian King: Guardian Aura. One queen-style move. Reaching the enemy king gives check: they must move the king. Ends your turn.